I'm an austrian hobbyist programmer and game developer. In the past I've worked with Unity and C# to create games, some finished, others unfinished. Nowerdays I mainly work with Java and C++ to code experimental graphics engines (ray tracing, rendering), and Minecraft plugins/mods. Some of my project can be found on my GitHub page.
As of now, I've finished and published two games - Paper Shooter and Stomach out of Control, the latter for the GMTK Game Jam 2020 - and a demo for my unfinished game, The Evolid.
In summer 2020 I've experimented with boids simulations in Unity and made a project containing four different implementations. As a part of this project I've also made a YouTube Video, explaining the project.